It is a terrible battle, with the Orgon'Gigorim almost killing Varracuda several times. However, the group are able to slowly weaken it, until eventually, with a terrible roar and a surge of gore, it crashes to the floor, bleeding from the hideous wound to its groin the charging barbarian inflicts just before it dies. As for the Theo'Gorgai, they are taken apart in short order, although they leave the group bleeding and Shnecke, hobbling; his ankles hacked by their flamberge style greatswords.
04:25 - 04:30: Pausing only to catch their breaths,
the group laugh as Shnecke considers decapitating the Orgon and rolling
its head into the pirates lair as a portent of what is to come (this
idea is abandoned when they realise that it is too big, and would simply
form a fleshy barrier between them and their treasures).
spends some time studying the carvings on the stonework, and with a
shudder realises that they are most likely the work of an alien and
ancient race of serpent men, known by a number of names; Aesh'Azarr,
Yuan-Ti, or the Shaidith. He tells the party, and warns them to be on
their guard, for if Aesh'Azarr are present, then the group could be
walking into something more dangerous than they anticipated.
- 04:50: The group slowly make their way into the lair, and almost at
once are attacked; the air zipping with daggers as more lurking
theo'gorgai pirates launch them. Grigori awakens his floating lantern,
and its brilliant light reveals their foes; a couple of the hobs, and a
hulking gorashym wielding a huge hammer in a small chamber linked to the
entrance room by a short, narrow corridor. Shnecke, his blood boiling
from the battle outside gives voice to a savage howl and charges into
the fray, his axe a blur as the spirits of his homeland fill him with...
passes the doorway from this corridor, his axe striking at one of the
theo'gorgai, and at once, a blue light flashes from a previously hidden
rune carved into the floor. Instantly, the Ulnyrr halts, his flesh
turned to stone, his body blocking ranged attacks through the
Jaeger spots a slender rope running from somewhere
above the chamber into which they are headed, trailing along the ceiling
and to an unseen source beyond the petrified barbarian. He shouts a
warning to his allies who are about to charge the two pirates stuck with
them this side of the Ulnyrr statue, and with a yelp, Grigori also
spots the rope - and the heavy iron frame covered in spikes that it
Already aware of this, the assassin calls upon his
dark powers, and fires a barrage of shadowed quarrels across the room.
Less than real, they skip through the solid stone of the walls, and
strike the hand of an almost completely hidden theo'gorgai, the pained
monster letting go of the rope, and letting the deadly trap crash
harmlessly to the floor.
"CHARGE" Screams Grigori, thumbing the activation stud on his chainsword.
two piratesin the room, realising they are trapped, fight like daemons.
The group charge in, but before they can attack, all but the assassin
reel as the room is briefly turned into a crematorium; magical flames
erupting from thin air, burning hair, clothes and flesh, and sucking all
the air from the it briefly.
"Spell caster!" Croaks the warlock (his natural resistance to fire protecting him), "Good shot too".
pirates in the room take some killing, and it takes some time for the
priest to reach Shnecke, and to pour a curing oil onto him, stone
melting away to reveal enraged flesh. Then, with that bottleneck
removed, the battle spills into the corridors beyond; a crossroads of
halls, their far ends shrouded in darkness.
More pirates rush
the group, desperation clear on their inhuman faces. The Gorashym falls
surprisingly quickly, targeted for a swift death by the group who
recognise the potential pain written in the sculpt and heft of its
monstrous frame. The spell caster manages to survive only a short time
longer, gradually backing up the corridor directly facing the group,
sending showers of blasting magic and corrosive pulses into them, his
gesticulations and chants becoming more desperate as he realises that
his meat shields are falling. As it is, it is the warlock that ends him;
Hope's Famine writhing as it absorbs life from Thatari and the
rest of the party, its spine like length wreathed in dripping, bloody
darkness as it converts the stolen energy into raw spite, ready to be
focused and unleashed by the possessed human. A boiling bolt of raw
malevolent hate erupts from the warlock's hands, and strikes the mage,
his chest imploding into a weird, warped singularity, before exploding
out in a gory blast, almost severing him in half.
malevolent energy, the warlock hurls another spell, the ground in the
corridor ahead suddenly filling with boiling, biting frogs...unnatural
things that not only flood around the shrieking pirates, ripping into
their feet and lower legs with frenzied might, but smashing like a green
tide into something huge and ancient that waits, just at the edge of
the lantern's light, at the far end of the corridor...something that is
suddenly awoken, its stone body illuminating with turquoise runes as it
takes its first ponderous, rumbling steps towards the melee.
"Oh shit!" exclaims Varracuda, decapitating a pirate, "is that what I think it is?"
The assassin groans, and fires a volley of shadow darts at the thing.
"A golem." he growls, "A stone golem".
last pirate is slain, and all attention is turned towards the massive
construct. Everyone is almost spent, their magic and strength almost
exhausted from the continued battles, and they realise that this
formidable foe could crush them all if allowed to close in. Awoken, and
tuned into the tide of battle, it walks very slowly, its stony exterior
thickened by ancient spells, each step crushing scores of the summoned
frogs into a warping smoke (which reforms seconds later into more of the
unnatural amphibians). Blue light flickers from it, and Varracuda is
turned to stone, although, with a burst of magic and effort, he manages
to resist the petrification rays effects after a few moments.
desperate game of tag ensues, with the group doing everything in their
power to keep the lethal monster away from them. Slowed by the frogs,
and the narrowness of the doorway, it nearly comes into melee contact
with them several times. However, magic and might send it reeling back
again and again, and eventually, after several hellish minutes of
chanting, screaming, throwing and panicking, it begins to crack open;
turquoise light bleeding in bars from its writhing, misty core. Magic
cuts the air, whilst the assassin bends space to hack at it from a
distance with his shadowy blades. Poor at range, the disgruntled
barbarian has to settle for lobbing hand axes at it, his face the
picture of disgust, whilst Grigori focuses on keeping his allies alive.
Thatari pours all his hate and loathing at the thing, the air blackened
with curses and spite as he strikes it again and again...
takes even more time, and everyone begins to wonder if it will fall, by
this time numb with exertion. Then suddenly, with a crack like thunder,
the monster falls apart, the seething core within it erupting out in a
deadly blast of sharpened stone, and petrifying magic...
With a sob of relief, the battered and utterly exhausted party drop to their knees and take some time to gather themselves...