Friday, 21 November 2014

Ancient Huecuva - CR 3 Undead (5e)

Ancient Huecuva 
Medium Undead Evil
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Armour Class: 16 (Chainmail)
Hit Points
: 44 (8d8+8)
Speed 30' (20' armoured)
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STR 12 (+1) DEX 12 (+1) CON 12 (+1) INT 14 (+2) WIS 16 (+3) CHA 15 (+2)
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Saving Throws: Wis +5, Cha +4
Skills: Religion +4
Damage Resistances: slashing and piercing if not made with a silvered weapon.
Damage Immunities: necrotic, poison
Damage Vulnerability: bludgeoning if made with a silver weapon
Condition Immunities: disease, frightened, sleep
Senses: darkvision 120', Lifesense 60'
Language: Dundiir, Gorgorthian
Challenge: 1 (200 xp)
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Resist The Divine:
The Huecuva gains advantage when saving to resist effects made using the Channel Divinity power.

Flesh Mirage:
The Huecuva can weave a potent illusion around itself, which makes it appear to
be alive. It takes a D.C. 13 Wisdom (Insight) save to see through this, and realise what lurks beneath
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ACTIONS

Diseased Claws:
Melee weapon attack, Reach 5', +3 to hit, one target, Hit: 12 (1d10+6) slashing damage, and the target must make a D.C. 13 Constitution save or Contract Cackle Fever.

Bane (Recharge 4,5 or 6): Spell Like Ability, 30' range, Up to 3 creatures in range, D.C. 13 Charisma save or -1d4 on next attack roll or saving throw.

Ok, so bear in mind that at the time I have made this, we do not have any official D&D rules for monster creation yet! Here is a monster that will be turning up in one of my games soon (so spoilers to my players...urrr...a bit late I know), which you might want to stick in your own games...or not!

Remember kids, stay in school...errr....nyahahahaha!

::EDIT [8/12/2014] - I have the DMG, and have adjusted the CR to reflect the rules within it.::

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