A Creepy Extra Power for your Wolf-In-Sheep's-Clothing
This power might be useful if you have a seasoned band of players, who are definitely not going to fall for the old "Oh, it's just a rabbit or some lost gold on a tree stump" ruse. It's also quite creepy to have a wet, sticky tentacle suddenly leap through the air and yank your poor PC towards a yawning, toothy maw, gaping suddenly in the side of a "tree stump".
Some Wolf-In-Sheep's-Clothing can
extrude adhesive tendrils from around their bases, which can be
fired off to bring in more distant prey.
BONUS ACTION; Adhesive Tendril:
One target within 15' of the Wolf-In-Sheep's-Clothing must make a
D.C. 10 Dexterity saving throw or be hit by the tendril. Such
characters must make a contested Strength check with the
Wolf-In-Sheep's-Clothing, or be pulled into a square adjacent to
it. The Wolf-In-Sheep's-Clothing gains advantage when making this