Sunday, 15 March 2015

Eye of Fear and Flame - CR 7 (Medium Undead)

You know what? I have never had chance to use one of these guys, even though I love the idea of them, and have wanted to ever since first getting my grubby mitts on a copy of the 1st Edition AD&D Fiend Folio. Fortunately, I do believe I will have chance to get them into one of my games, and so, here are the stats I have come up with for 5e!

Eye of Fear and Flame
Medium Undead (Chaotic Evil)
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Armour Class: 14 (Natural Armour)
Hit Points
: 142 (19d8+57)
Speed 30'
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STR 17 (+3) DEX 14 (+2) CON 16 (+3) INT 18 (+4) WIS 17 (+3) CHA 19 (+4)
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Saving Throws: Dexterity +5, Wisdom +6, Charisma +7
Skills: Arcana +7, Religion +6
Damage Resistances: Slashing, Piercing
Damage Immunities: Cold, Poison
Condition Immunities: Blinded (Reflect Magics), Disease, Exhausted, Frightened, Poisoned, Unconscious
Senses: Darkvision 120'; Truesight 60'; Passive Perception: 16
Language: Varies
Challenge: 7 (2,900 XP)
 
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Reflect Magics: If any kind of spell intended to effect vision is cast upon the Eye of Fear and Flame, it is reflected back at its caster, who is treated as the target instead.

Turn Resistance: The Eye of Fear and Flame has advantage on saving throws against Turn Undead.

Innate Spellcasting: The Eye of Fear and Flame can cast a number of spells without the need of material components. Its spellcasting attribute is Charisma. The save D.C. Of its spells is 15, and its Spell Attack modifier is +7

At-Will: Detect Evil and Good, Detect Thoughts
2/Day: Etherealness
 
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ACTIONS

Multiattack: The Eye of Fear and Flame makes two claw attacks or a single Claw attack and either a Eye of Fear or an Eye of Flame attack.

Claw: Melee weapon attack, Reach 5', +6 to hit, one target, Hit: 10 (2d6+3) slashing damage.

Eye of Fear (Recharge 5-6): All creatures in a 60' cone must make a D.C. 15 Wisdom saving throw or be affected by the Fear spell for up to 10 minutes.

Eye of Flame (Recharge 5-6): Creates a 20' diameter sphere of fire within 120'. All creatures in the area of the attack suffer 28 (8d6) Fire damage and 28 (8d6) Necrotic damage, half if they make a D.C. 15 Dexterity saving throw. 

 Oh Gods! I'm not an Eye of Fear and Flame....some jerk just fired these burning gems in my face.
Whyyyyeeeeeeeeee....??? 

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