Thursday, 10 March 2016

Expanding on the "Weakened" Condition

I'm a fan of 4e's Weakened condition, and indeed, created a 5th Edition version right here. However, I was thinking today, whilst creating a vile Tome for the Ormid game, of how the same mechanic could be expanded to all statistics.

So,  here are seven new conditions (well,  six, as I've repeated the Weakened condition for completeness).

Lemme know what you think.

*    *    *    *

Weakened: Disadvantage with all Strength based ability and skill checks, and attack rolls. Strength based damage is halved (rounded down)

Clumsy:  Disadvantage with all Dexterity based ability and skill checks, and attack rolls. Dexterity based damage is halved (rounded down)

Debilitated:  Disadvantage with all Constitution based ability and skill checks, and attack rolls. Constitution based damage is halved (rounded down)

Vexed:  Disadvantage with all Intelligence based ability and skill checks, and attack rolls. Intelligence based damage is halved (rounded down)

Foolish:  Disadvantage with all Wisdom based ability and skill checks, and attack rolls. Wisdom based damage is halved (rounded down)

Withdrawn:  Disadvantage with all Charisma based ability and skill checks, and attack rolls. Charisma based damage is halved (rounded down)

Unhinged:  Disadvantage with all Sanity based ability and skill checks, and attack rolls. Sanity based damage is halved (rounded down)

No comments:

Post a Comment

What do you think? Let me know.